![]() ![]() Gamecube controller is emulated and mapped to my Xbox One controller. The continuous scanning toggle was already off. I've even toggled the 'Sideways' option just in case but no improvement. Wii Remote is emulated and is on stock mapping. Only changes I've made are disabling Dual core operation (this seemed to be needed for Dokapon for me especially trying to run it via Netplay which is the ultimate goal here) and tweaks to rendering resolution and other tweaks like MSAA and such. It'll just say straight away when booting the game that there's no Wii Remote connected and cannot be bypassed.Īs noted above, this is on a clean install of Dolphin with the portable.txt file added in. But it will not allow running without a Wii Remote connected. ![]() This is a Wii game but supports Gamecube controllers which are the controls of choice for my friends and I. The primary game being attempted is Dokapon Kingdom. My profile here has all of my specs, running 5.0-15260. I think I had it solved ONCE, but am unsure what the actual fix is especially running into it again now on a completely clean install of the latest dev build. So I've run into this one for ages with Dolphin going back at least 6 years or more. ![]()
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